Thursday, January 15, 2009

26 Helpful Tips to keep your Computer Up and Functioning

Here a list of Steps That I suggest to keep your computer Up and Functioning:

Computer Maintenance Checklist

At system setup

  1. Install a surge suppressor/emergency shutdown power strip
  2. Register your software products
  3. Schedule automated updates
  4. Read the maintenance section of your manual
  5. Set up your email to auto-archive older messages
  6. Install anti virus software
  7. Install anti-advertising software
  8. Put your software drivers in a pocket sleeve 3 ring binder

Weekly

  1. Run a disk scan to check for hard drive issues
  2. Run a defragmentation program
  3. Run a clean up to delete unneeded files
  4. Back up your files to a remote location
  5. Empty your recycle bin
  6. Delete your Internet files
  7. Clear your browsing history
  8. Delete your cookies
  9. Update your virus definitions
  10. Run a full virus scan

Monthly

  1. Check for updates
  2. Delete/uninstall unneeded or unused programs

Quarterly

  1. Clean your keyboard
  2. Clean your monitor
  3. Clean your peripherals
  4. Rebuild your desktop
  5. Change all your passwords

Yearly

  1. Renew your software update and anti virus subscriptions

Making a Software Box Using Paint.Net

Here is a quick and simple way to create a box.

You're going to need to make two images. One image is for the front of the box and the other is for the side of the box.

I am not going to go into detail on what you should put on your box. I'll leave that up to you to figure out. I will, however, provide you with the .pdn's of my box to give you an idea on how I put it together.


Once you have created both the front and side of your box, you're going to need to put both flattened images on the same canvas in a manner that allows you to rotate each image keeping the edges butted up against each other.

Let's start out with your front image by widening the canvas area so it is doubled in width. To do this, first adjust the secondary color's alpha to zero. If we don't do that, the newly acquired canvas area will be filled in using the secondary color.

Image

Goto Image > Canvas Size. In the Canvas Size dialog, select the "By absolute size" option and unselect the "Maintain aspect ratio". In the Width input area, double the width of the canvas. The front image of my box has a width of 768 pixels. Doubled would be 1536 pixels. Be sure to set the anchor point to Right and click OK.

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Now, let's insert the Side of our box. Goto Layers > Import From File... and open the flattened Side image. Position it to where the right side edge is butted up against the left side edge of the other image.

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Time to give it some perspective. Highlight the layer that has your Front image. Goto Layers > Rotate/Zoom. Adjust the Twist Radius to 45.00 and click OK.

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Now, highlight the layer that has the Side image. Goto Layers > Rotate/Zoom. Click Reset All. Adjust the Twist Angle to -180.00 and the Twist Radius to 45.00.

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That's pretty much all there there is to it. The only thing left to do is to flatten the image, crop it, and feather it if so desired.


Here it is with a background and a reflection.

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LiteBrite(TM) Effect Using Paint.Net

This is something I thought of while messing with the Grid Maker Plugin which is needed for this tutorial.

Step 1:
Find a simple image with a solid background. I used this.
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Step 2:
Open image in PdN. I expanded my canvas size to 800x600 to allow for a better quality final result.

Step 3:
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Go to Layers>Rotate / Zoom and zoom in on image until it fills about 75% of your canvas. At this point we are just trying to make the image big enough to fill most of our canvas. Image quality does not matter, considering we will be using the pixelate effect in the next step.

Step 4:
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Pixelate to desired size of LiteBrite pegs. I used cell size=15. This is the recommended size if you are using dimensions that are the same as what I have listed so far.
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Step 5:
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We want background to be black or another dark color. So we will use the Paint Bucket tool (I used a tolerance level of 50%) and fill your image's background with black.

Step 6:
Create a new layer.

Step 7:
Make sure your Primary color is set to black and you secondary color to transparent. Now, use the Grid Maker effect on the newly created layer. I used the following settings (make sure your grid size matched the pixelation size).
*NOTE: Brush Width should be set to "3"*
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Step 8:
Image
Gaussian Blur Grid layer.
Radius: 5px
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Step 9:
Duplicate Grid Layer, Then use the "Merge Layer Down"* to combine the two Grid layers. This should make the blurred lines of the grid darker.
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Image*
*only available with PdN 3.0 alpha 3+

Step 10:
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Use the "Sharpen" effect on Grid layer a total of 3 times.
#1 Amount: 20
#2 Amount: 20
#3 Amount: 20

Step 11:
Using the Magic Wand tool (Tolerance: 0%), hold Ctrl+Shift and select the center of one of the grid cells. Now we have an active selection in the center of all the grid cells.

Step 12:
Switch to the layer with your image (mine is the apple) on it and copy(Ctrl+C) using the above selection.

Step 13:
Create new layer and change the blending mode to "Additive". Then paste(Ctrl+V) what you just copied from the main image(apple) layer onto this new layer.

Step 14:
Gaussian Blur new layer.
Radius: 3px


That's the basic idea. A little more tuning may give you something like this...
My Work:
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LiteBrite after following advanced steps and other modifications (I don't really remember it all). I also added a stupid little border.

Cutting out images the easy way Using Paint.Net

The original had quite a few flaws, and the methods are now outdated anyway, so here's a revised second edition of my original tutorial. Don't even bother looking at the original, as I removed all of the images from my photobucket, and a mod will probably delete it soon. This will teach you how to render certain objects from images with complicated backgrounds. Listen and learn, grasshoppers.

Here we go!

Image

Image

Image

Image

Image
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Optional: After feathering, drop a few shadows (X: 0, Y: 0, Blur:1) on the render. This tends to look good if the render is a vector or colored drawing, not a photo.


FINAL RESULT:
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Making Backgrounds of Images Transparent Using Paint.Net

I have no clue if some of you know how to do this already, but I will show you how to make the backgrounds of images with solid white backgrounds transparent.

Step 1: Go to File-->Open :FileOpen: and open the image in which you want to make the background transparent.

    Before:

    Image

Step 4: Select the Magic Wand tool :MagicWandTool: and set the Tolerance level to 25% (or anything depending on your image. I would recommend 25% for sprites/pixel images.). Click somewhere on the background.

Step 5: Go to Edit-->Cut. :EditCut: You should see a "checkerboard" pattern where the image is now transparent.

Step 6: File-->Save As... :SaveAs:

Select a file type of PNG or GIF before clicking the Save button.

    After:

    Image



This is a good tut for newbies who want to learn how to do this.

How to Create a Lightsaber Using Paint.Net

Step 1: The image

You need an image to edit, preferably of somebody holding something saber-ish, a sword, a stick. Or perhaps a fully-fledged lightsaber prop? Or something similar such as a Force-FX saber or just a hilt.

Google can do your thing, but watch out for copyrights.

Step 2: The core effect

Now that you have got your image, it's time to start the effect. We begin by painting the core. That's the white blade in the middle. If you have a stick or a prop, use the line tool to cover it with white, or if you are in a self-destructive mood or have drawing specialised input tools, use the paintbrush.
Image:Lightsaer tut screenshot1.png


If you have no stick you can use the hilt or your empty hands as a guide, remember, lightsaber blades are roughly one meter long.


Make sure the line extends at least a little over the hilt or hands, then use the eraser to adjust it so it matches up with the emitter hole just nicely.
Image:Lightsaber tut screenshot2.jpg


Then use the paintbrush to round the other end. A flat saber is simply so boring.
Image:Lightsaber tut screenshot3.jpg


If the stick or imaginary so is obstructed by anything so should the core be, erase.


The core is more important than you might think, a well made core greatly contributes to the 3D-effect that makes the saber look like it's there.

Step 3: The glow

Now, for the thing that makes the saber look bright and deadly, the glow.


Duplicate the core thrice;

Image:Lightsaber tut screenshot4.jpg


set the layers to screen, I have found this looks very similar to real photographic glows;
Image:Lightsaber tut screenshot5.jpg


Now use gaussian blur on each of the layers in incremental values. Like for example: 10, 20, 30. Or 10, 20, 40.
Image:Lightsaber tut screenshot6.jpg
Image:Lightsaber tut screenshot7.jpg


It depends on what kind of glow you want. The amount of blur also depends on the size of the image.


Now merge the layers.
Image:Lightsaber tut screenshot8.jpg

Step 4: The colour

The saber needs colour now. A white saber is simply so boring. The choice of colour is a good start. Remember, canonically there's only four colours. Red = bad. Blue & green = good. And then purple, for awesome.
But the expanded universe gives you the option for any colour you like, be it hot pink or rainbow gradient. Although I won't detail how to do the latter here.


You can apply the colour in two ways. By using levels, and by using recolour.
Levels: Open levels and adjust the colour sliders for the glow layer until it has the hue you want, some interesting and glow-ish effects can be achieved with this.

Recolour: I like this because it gives me better control over the hue, and I can always use levels after that, but thats just me. Select the colour you want for primary, and white for secondary. Use 100 px brush to go over the entire glow.

You're pretty much done now. But there's some finishing, although optional touches that can really make the saber better.

Step 5: The light

Lightsabers, are as the name suggest, lightsources. You may want to add "Interactive Lighting". Force FX sabers light up, so they pretty much do the job for you, but you may want to enhance the effect as it isn't quite bright enough for a lightsaber. Or you can add additional light when you take the photo with lamps.


For digitally making the effect:


Make a new layer, use a tinted brush to paint a not-too-thick line or dot on the surfaces you want lit. Use much gaussian blur. you may want to make several layers for surfaces that aren't parralel or need different amounts of light. You may also want to expand the canvas considerably for the next procedure.
Make selection boxes around the entire blurred lines and dots and use rotate/zoom to give them proper perspective.
Then use the eraser to go over the places that wouldn't receive light, such as the background behind a person or object, or on the shadow side of things, or maybe some things are shaded by another object?


Merge your light layers.


Duplicate it, then set the lower layer to overlay, and the upper to reflect. Make the reflect layer of limited opacity.
If the image has very dark areas you may want to use yet another layer to make a light foundation with screen. Again, with limited opacity.

Step 6: The reflections

Now, bright stuff reflect very visibly. Your forceFX may have left guide reflections or maybe your stick blatantly shows up? Anyways paint reflections with a tinted brush, then a smaller white one. Set the layer to... you guessed it, reflect. Again, of limited opacity.

If there's a big mirror you may want to make an entirely new saber effect for it instead.

Step 7: The adjustments

The final touches.



I like to make yet another glow that is very small and completely white, and only one duplication. It gives the saber an extra sense of brightness.


Make sure the layers are layered like this:


Small glow
Glow
Core

Interactive light reflect
Interactive light overlay
Interactive light screen
Reflections
Background


You may also want to adjust all the layers opacity settings so everything looks exactly perfect.


The idea of a saber glow is usually that it's perfect, artifactless. But you may want to add artifacts anyways. Duplicate the glow several times and move the dupes along an imaginary 3d-line of varying sizes and intensity.


You could also duplicate the core and stretch it with motion blur, of limited opacity.


If the image is old or of low quality you may want to adjust your saber equally. say, the image lacks contrast? The core probably shouldn't be pure white. Find the image's pure white and apply it to the core.
Is it grainy? Saber not excused. Apply grain. Etc, etc.


Remember when you initially make your saber effect to take into account the lighting conditions of the image, if it's dark the saber should appear very bright, if the sun is in the shot... probably not quite so.


If you have followed all the steps, you are very dedicated and now should have a very fine saber effect.

But mostly you'll probably just want to stick with the first 4 steps. There's not many who cares for all the mostly unnessecary extra work. But if you do happen to care...


But remember, don't slavishly follow a tutorial, everybody has their own idea of lightsabers, find yours. Stick to it.

Creating a Chain Using Paint.Net

This tutorial requires the following Effects Plugin

Rectangular to Polar Conversion

You should start with a canvas size of 250 wide by 150 high.

Set your Primary colour to one you would like your chain links to be; I chose a Yellow colour (as I want the chain to be kind-of gold). Set your Secondary colour to Black.

Draw a Gradient (Linear Reflected), using the left-mouse button, from the centre to the bottom of your canvas.
You should ensure that the angle of your Gradient is exactly 90.00 degrees, this will be important later.

Image

Set the Transparency Alpha of your Secondary Colour to 0.
Adjust the canvas size: IMAGE > Canvas Size, to 250 x 250.
Ensure the Anchor is set to 'Middle' (I know the screenshot looks different).

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EFFECTS > Rectangular to Polar Conversion

EFFECTS > BLURS > Radial Blur: Radial Amount 360

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With the Rectangle Select tool highlight the entire right half of your canvas. The area selected should have a Bounding Rectangle size: 125 x 250, according to the info bar at the bottom of the screen.

I would advise for the next stage to zoom in to at least 200%

Use the Move Selection tool to and grab the right nub of your selected area. Contract the selected area until it is only 2 pixels wide.

Change to the Move Selected Pixels tool and, again grab the right nub of the selection. Now, drag the selection all the way to the right side of the canvas.

This is commonly known as the Pixel Drag Effect

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Adjust the size of your canvas again. This time make it 500 x 250, make sure (this time) that the Anchor position is now set to 'Left'.

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Duplicate the background layer (CTRL+SHIFT+D). LAYERS > Flip Horizontal. Flatten the image (CTRL+SHIFT+F).

You now have the first link in your chain.

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Adjust your canvas size again. This time to 2000 x 500

Use the Magic Wand with the tolerance set at about 25. Hold the SHIFT key and select in an area outside the link. CRTL+I to invert the selection. Use the Move Selection tool to rotate (right-click) the link to somewhere around 30.00 degrees.

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With your link still selected, press CTRL+C to Copy and press CTRL+SHIFT+V to to paste a copy directly into a new layer.

Use the Move Selected Pixels tool to drag the link to the right, rotate and position it so that it overlaps the first link.

Image

Press CTRL+SHIFT+V to paste another link directly into a new layer. Move this link into the desired position.
Repeat this process until you have a 6-Link chain, with each link on a different layer.

Image

Go back and work on the Background Layer.

A) Use the Magic Wand, holding the SHIFT key and select the area outside the left-most link. CTRL+I to invert the selection. Now, choose Layer 2 and select the Eraser tool - set your brush-width to about 20.

B) You are going to erase a small section where the links overlap.

(Don't worry, the eraser will only rub-out what is inside your selection.)

It now looks like your second link is connected to your first.

Image

With Layer 2 still selected repeat steps A) & B) from previous instruction. Basically Magic Wand, Invert Selection, select Layer 3, Eraser.

Repeat these steps, working your way up through the layers until you have erased a joining section on each.

Flatten the image and your chain is basically finished.

You can add a Drop Shadow for effect. EFFECTS > Drop Shadow: X -10, Y - 10, Blur Radius 5.

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